-
b
- Bottleneck
- Branch Predictor
-
c
- Clock Speed
- Cloud Gaming
- CPU
- CPU Bottleneck
- CPU Core
- CPU Thread
- CUDA Core
-
d
- DLSS
-
g
- GDDR5
- GPU Bottleneck
-
h
- Hardware ID
- HBM2
- HBM
- Hitbox
-
i
- Infinity Fabric
- IPC
- Integer Scaling
-
m
- Motion Blur
- Multi-core Processor
-
n
- NVMe
-
r
- Ray Tracing
-
s
- Screen Tearing
- Supersampling
-
t
- TDP
- Thread
-
v
- VRM
- VRAM